The drawings merge art with the natural craziness of the world.
The spaces I depict are dream-like in the sense that they are fictional, but very much based on reality and lived, sensorial experience.
Sarcastic contemporary art is a transient glitch in the art movements
This sketch will house the logic of the representation of the intersection of art and humor, with a dash of math as we know it, real artworks may have a lot more to tell us. There is always a two sides of the story.
Wolf Vostell: Beauty is another altogether.
Boggart stories are partly folk tales, partly plain reality. Are fairies real? The minimum description length principle, a method of inductive inference that holds that the best explanation, given a limited set of observed data, is the one that permits the greatest compression of the data.
Knowing that ideal proportions have no meaning at all.
Anything out of proportions is good art because human body ratios appear to be arbitrary.
The cumulative results lead to the inescapable conclusion that realism is where our artworks collide with practical realities, believing in keeping things physical.
The singularity is the difference between liking a work of art and discerning good from bad. Artistic sense of humor has freewheeling discussion of why good paintings don't like noise, dialoguing with the Abstract Expressionists.
Original art is unquestionably happy.
Pictures don't want to create good art but to be images of themselves, all for differing ends.
Humor has the upper hand, every picture is an exception to the rule. Sand Hopper creates work at the intersection of digital and traditional craft. It’s the first time in its life it ever had two dollars to rub against each other.